Description
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Jorge Paricio – Sketch like an Industrial Designer
16 Video lessons in HD
2h 45m of class content
Exclusive bonus content
LESSONS
1. Introduction
2. Preliminary Sketches Of Different Products
3. Steps Of Rendering Coffee Maker
4. How To Create Quick Orthographic Views
5. Description Of Isometric, Oblique, 1-2-3 Point Perspective Views
6. Best Angle For Perspective View
7. Perspective View On Graphics 360 Paper Using Different Materials
8. Final Render Of Coffee Maker
9. Working With Preliminary Sketches Of Street Cleaner
10. Chrome And Reflective Materials
11. Final Render Of Exterior Of Street Cleaner
12. Sketches Of Interior Of Street Sweeper
13. Design Concepts For The Interior
14. Final Rendering Of Interior And Exterior Of Sweeper
15. Defining Final Outlines And Contrast
16. Creating Texture And Composition
CLASS DESCRIPTION
Freehand Product Renderings.
Product renderings help prove concepts, provide insights, and sell ideas. In Sketch like an Industrial Designer, Jorge Paricio will teach you the art and science of drawing products by-hand.
Despite the proliferation of rendering software, there is still a place in the market for freehand designs. In this class, Jorge will teach you techniques for drawing products for professional use.
You’ll learn how to:
Render objects from multiple perspectives
Simulate reflections and materials
Sketch with different tools
Create orthographic views
Jorge will demonstrate the process for using a variety of common drafting tools and discuss the importance of your early doodles and sketches for developing a polished final product.
In Sketch like an Industrial Designer, you’ll learn how to create professional, comprehensive product visualizations that you’ll be proud to deliver to clients.
JORGE PARICIO
Jorge Paricio’s passion for drawing and design started early, being raised by artist parents. After having obtained his Bachelors degree in Fine Arts in Madrid, Spain, with the highest GPA in his specialty, he set sail to New York to obtain his Masters Degree in Industrial Design from Pratt Institute. He later obtained his Doctorate degree with a dissertation titled “Freehand Sketching in Industrial Designâ€. This led eleven years later to the publication of his first solo title: “Perspective Sketching: Freehand and Digital Drawing Techniques for Artists & Designersâ€, by Rockport Publishers.
He has worked as a product, exhibit and packaging designer for companies such as for Colgate Palmolive Inc. or Blumlein Associates Inc. While working in New York City, he got published in the New York Times and in Interiors magazine. He also has helped Wiley & Sons as an academic advisor on two books about SketchUp.
He has more than sixteen years of teaching experience, and has worked for the Istituto Europeo di Design, Pratt Institute, Parsons, The Art Institute of Colorado and the Rhode Island School of Design (RISD). He has taught many classes over the years, Drawing for ID, Perspective, Storytelling for Industrial Design, Photoshop, SketchUp, Rendering in Interior Design. His favorite subject is teaching designers how to draw and render. He has been a full time faculty for The Art Institute of Pittsburgh Online Division since 2006.